![]() You’ll also want to make sure you’re on the latest Nvidia driver which you can get at the link below: The first thing you’ll need to do is install the Broadcast App. Other than that, no requirements, which is great. ![]() The RTX 2000 series came out at the beginning 2019, roughly just over 2 years ago, so if you’ve upgraded your system since then or are creating a system for a project, it’s likely you’re going to be using something from the RTX 2000 series or newer. NVIDIA GeForce RTX 2060, Quadro RTX 3000, TITAN RTX or higher This doesn’t mean you need the latest and greatest, thankfully. The only requirement to using these new Nvidia features is to have a relatively recent Nvidia RTX GPU. This means you can access these features quickly and easily in basically any application or environment, whether you’re working in TouchDesigner or just hopping on a Zoom call. ![]() Not only did they release the SDK so other applications can add the features natively, they also took the same SDK and wrapped it around a simple app that takes your camera/mic inputs, process them, then creates a virtual webcam with the results. Nvidia did a really smart thing here and looked at how the community uses these tools (something I wish Microsoft would take note of when it comes to Kinect development). ![]() In TouchDesigner, we have native access to the Nvidia Background TOP, but sometimes you might want to get access to these features outside of TouchDesigner or do this processing outside of TouchDesigner, and that’s where Nvidia’s Broadcast App comes into play. While not perfect by any stretch, Nvidia’s new machine-learning driven background removal is pretty fantastic. If you told me a few years ago that you could get a real-time background subtraction with no special camera hardware and it can work just about anywhere, I’d be pretty skeptical. ![]()
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